Author Archives: Mark Gregory

Revenant

I really am terrible at updating this blog, I should be better at it, I will try to be but I can’t make any promises. So Necropolis…

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As a developer with a passion for horror, I have been wanting to make a blog post series talking about my personal game-design philosophy. In this post,…

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Studio founder Mark Gregory sits down with the Escapist Indie Showcase team to talk Necropolis Suite.

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I started Freesphere with the aim to craft thematical first-person games around difficult subject matters for more mature audiences. All but one of the previous games I’ve…

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After 4 years of burnouts, failed funding attempts, re-designs & thousands of man-hours across two different development teams, it’s time to put Tether to the back of…

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As a developer with a passion for horror I have been wanting to make a blog post series talking about my personal game-design philosophy. In this post,…

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Florence is an interesting game because of many reasons, but what’s impressed me the most is that it has managed to reach the holy grail of game…

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7/7
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